With layout_weight you can specify a size ratio between multiple views. E.g. you have a MapView and a table which should show some additional information to the map. The map should use 3/4 of the screen and table should use 1/4 of the screen.
It is usually of some unsigned integer type and its value is usually std::numeric_limitsstring::size_type>::max which is (thanks to the standard integer promotions) usually comparable to -1. Share
integer xdebug.max_nesting_level = 256 # Controls the protection mechanism for infinite recursion protection. The value of this setting is the maximum level of nested functions that are allowed before the script will be aborted.
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